Game mode
Deadlock Climb
Climb is MOG's stage-based movement mode for Deadlock — routed, vertical, KZ-style maps where you push through stage checkpoints to a finish. Skipless and Any% routes are tracked independently. A Climb No Stamina variant runs the same maps with stamina constraints removed for a cleaner movement sandbox.
Compete
Climb Maps
Every climb map keeps Skipless and Any% boards with stage checkpoints, replay ghosts, and per-style filters.
Open climb boards →
Variant
Climb No Stamina
Same routes, stamina removed. A separate competitive ladder for clean movement-only times.
Open NoStam boards →
Ranked
Climb Ranked
Competitive placement across the climb network — placement scales with route times across map difficulty tiers.
Open ranked →
Ranked
Climb NoStam Ranked
Competitive placement on the no-stamina variant of the climb ladder.
Open ranked →
Onboard
Climb Guide
Stage starts, checkpoints, save slots, replay ghosts, and every in-game climb command.
Open guide →
Onboard
No Stamina Guide
What changes when stamina is removed, plus the No Stamina-specific command flow.
Open guide →